Computer representations of geometry are at the core of most problems in digital design and fabrication. In the context of our tools research we explore novel approaches to geometry processing.
Ryan Schmidt, Tyson Brochu (2016)Adaptive Mesh Booleans
Tyson Brochu, Ryan Schmidt (2017)Geometric Modeling of Multi-Material Printed Objects
Nobuyuki Umetani, Weiwei Xu, Qianwen Chao, Jie Mao, Xiaogang Jin, Xin Tong (2014)Sensitivity-optimized Rigging for Example-based Real-time Clothing Synthesis
Ryan Schmidt (2013)Stroke Parameterization
Ryan Schmidt, Patricio Simari (2012)Consensus Meshing
Jos Stam, Ryan Schmidt (2011)On the Velocity of an Implicit Surface