Heather Kerrick is a Senior Research Engineer at the Autodesk Robotics Lab. She is a designer and an engineer and feels most excited when tackling ambiguous and complex systems level problems. Heather has worked at Autodesk for 4 years, she was initially tasked with exploring emerging technologies and creating demonstrations of how that technology could impact the way people worked, lived and made in the future. That work lead her to robotics and she has worked with her fellow researchers to focus on the near and farther term implications of robots, specifically industrial robot arms. Past projects have included Hive which explored the potential of human and robot collaboration and the impact of intelligent materials, SHRMP which demonstrated the power of closed-loop feedback, and projects utilizing virtual and augmented reality that build on the idea of digital twins and offer suggestions for new user interfaces for robots. Heather earned her BS in Mechanical Engineering from the University of Maryland, and her MS in Mechanical Engineering-Product Design from Stanford University. While at Stanford she participated in the Design for Extreme Affordability class and her tool design is currently being developed for possible distribution to farmers in West Africa. In her spare time, she likes to hike, indoor rock climb, and practice Krav Maga. She satisfies her itch to make things at home by baking her bonafide San Francisco sourdough and slip-casting ceramics.
Ben Lafreniere, Tovi Grossman, Fraser Anderson, Justin Matejka, Heather Kerrick, Danil Nagy, Lauren Vasey, Evan Atherton, Nick Beirne, Marcelo Coelho, Nicholas Cote, Steven Li, Andy Nogueira, Long Nguyen, Tobias Schwinn, James Stoddart, David Thomasson, Ray Wang, Thomas White, David Benjamin, Maurice Conti, Achim Menges, George Fitzmaurice (2016)Crowdsourced Fabrication
UIST 2016 Conference proceedings:
ACM Symposium on User Interface Software & Technology
San Francisco Pier 9
San Francisco, CA 94111